World of darkness world illustration - Near Future theme
Near Future

World of darkness

K
KingFist

Modern City life with a hidden underworld made of three major powers. Vampire. Werewolves. and Mages

Played87 times
Cloned13 times
Created
178 days ago
Last Updated
72 days ago
VisibilityPublic
Nightstalker
CR 5Medium Monstrosity
Nightstalker
HP Range60 - 75 (Avg: 68)
AC16
XP1800

Description

Nightstalkers are supernatural hunters that roam the darkness in relentless pursuit of their prey. Equipped with extraordinary tracking skills and innate magical abilities, they are formidable adversaries, adept at taking down even the strongest vampire and werewolf with their cunning tactics and deadly prowess.

Details
SizeMedium
TypeMonstrosity
CR5
XP1800
LanguagesCommon, Abyssal
Defenses
Armor Class16
HP Range60 - 75 (Avg: 68)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Rending Claws

The Nightstalker makes a melee attack with its claws. On a hit, the target takes 2d8 + 5 slashing damage, and must make a DC 15 Constitution saving throw or take an additional 1d8 necrotic damage.

Shadow Leap

The Nightstalker can teleport to any location within 60 feet that it can see, provided it is in dim light or darkness. This ability allows it to reposition itself quickly in battle.

Vampire's Bane

Once per day, the Nightstalker can unleash a burst of holy energy. All undead and fiends within a 30-foot radius must make a DC 17 Wisdom saving throw. On a failed save, they take 5d6 radiant damage and are frightened until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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