World of darkness world illustration - Near Future theme
Near Future

World of darkness

K
KingFist

Modern City life with a hidden underworld made of three major powers. Vampire. Werewolves. and Mages

Played87 times
Cloned13 times
Created
178 days ago
Last Updated
72 days ago
VisibilityPublic
Goblin War Boss
CR 3Medium Humanoid
Goblin War Boss
HP Range45 - 60 (Avg: 53)
AC15
XP700

Description

The Goblin War Boss is a cunning leader among goblins, often adorned in improvised armor made from scavenged materials. This tactical master is often found rallying their troops, issuing bold orders, and brimming with both bravado and malice. Their devious plans are complemented by a sharp wit, making them a formidable foe on the battlefield.

Details
SizeMedium
TypeHumanoid
CR3
XP700
LanguagesGoblin, Common
Defenses
Armor Class15
HP Range45 - 60 (Avg: 53)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Command Goblins

The Goblin War Boss shouts orders to up to three goblin allies within 30 feet. Each can use their reaction to move up to half their speed and make one attack.

Intimidating Roar

Each creature of the War Boss's choice that can hear them within 30 feet must succeed on a DC 13 Wisdom saving throw or be frightened until the end of the War Boss's next turn.

Multiattack

The Goblin War Boss makes two melee attacks or uses their command ability.

Scimitar Attack

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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