Sword and Sorcery
The world of Avvendor awaits you adventurer! Take up sword or sorcery and let your tale unfold!
Author's Note: Embark on an Unforgettable Adventure in Avenndor!
Discover a world divided into three majestic kingdoms sprawling across two continents, separated by a vast and mysterious ocean.
Your Story Begins Here
Avenndor is a meticulously crafted realm designed to ignite your imagination and inspire captivating role-playing and storytelling experiences. This is a "play as you wish" world, where you are the architect of your own destiny.
Explore a World of Wonder
Detailed Mapping: Uncover hidden secrets and forge your path through expansive, hand-crafted maps.
Points of Interest: Encounter intriguing landmarks and bustling settlements brimming with possibilities.
Dynamic Events: Trigger exciting events through creative actions and interactions with the world around you.
A Familiar Foundation
Avenndor embraces the core 5e ruleset for races and classes, ensuring a familiar and comfortable starting point for your adventure. However, stay tuned for future updates that may introduce exciting new options!
Your Feedback Shapes the Future
We invite you to dive into this immersive world and share your thoughts, suggestions, and any bugs you may encounter. Your feedback is invaluable as we continue to refine and expand the world of Avenndor.
The adventure awaits!
****LINK FOR CUSTOM RULES SET ****
https://docs.google.com/document/d/17kMAhQL4MBpSfPBHpYIaMMiFNvjctiHEOT31pCDouh8/edit?usp=sharing
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Played | 481 times |
Cloned | 71 times |
Created | 281 days ago |
Last Updated | 93 days ago |
Visibility | Public |
Salamander
CR 5•Large Elemental

HP Range36 - 144 (Avg: 90)
AC15
XP1800
Details
Size | Large |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Ignan |
Defenses
Armor Class | 15 |
HP Range | 36 - 144 (Avg: 90) |
Damage Vulnerabilities | |
Damage Resistances | |
Damage Immunities | |
Condition Immunities | None |
Actions
Multiattack
The salamander makes two attacks: one with its spear and one with its tail.
Spear
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
Tail
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.