Sword and Sorcery
The world of Avvendor awaits you adventurer! Take up sword or sorcery and let your tale unfold!
Author's Note: Embark on an Unforgettable Adventure in Avenndor!
Discover a world divided into three majestic kingdoms sprawling across two continents, separated by a vast and mysterious ocean.
Your Story Begins Here
Avenndor is a meticulously crafted realm designed to ignite your imagination and inspire captivating role-playing and storytelling experiences. This is a "play as you wish" world, where you are the architect of your own destiny.
Explore a World of Wonder
Detailed Mapping: Uncover hidden secrets and forge your path through expansive, hand-crafted maps.
Points of Interest: Encounter intriguing landmarks and bustling settlements brimming with possibilities.
Dynamic Events: Trigger exciting events through creative actions and interactions with the world around you.
A Familiar Foundation
Avenndor embraces the core 5e ruleset for races and classes, ensuring a familiar and comfortable starting point for your adventure. However, stay tuned for future updates that may introduce exciting new options!
Your Feedback Shapes the Future
We invite you to dive into this immersive world and share your thoughts, suggestions, and any bugs you may encounter. Your feedback is invaluable as we continue to refine and expand the world of Avenndor.
The adventure awaits!
****LINK FOR CUSTOM RULES SET ****
https://docs.google.com/document/d/17kMAhQL4MBpSfPBHpYIaMMiFNvjctiHEOT31pCDouh8/edit?usp=sharing
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Played | 469 times |
Cloned | 68 times |
Created | 263 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Color Spray
Illusion•Level 1

Description
A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can't see). Starting with the creature that has the lowest current hit points, each creature affected by this spell is blinded until the spell ends. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
Spell Details
Level | 1 |
Range | N/A |