
Vibrant, whimsical pirate fantasy world with eccentric characters, absurd humor, and epic adventure
Played | 23 times |
Cloned | 1 times |
Created | 244 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
Sea Kings are fearsome sea creatures which are generally much larger than normal sea creatures. They are found in great numbers along the Calm Belt around the Grand Line, although in rare occasions they can be found in other places throughout the world.
Size | Huge |
Type | Monstrosity |
CR | 8 |
XP | 3400 |
Languages | Undercommon, Aquan |
Armor Class | 17 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee weapon attack: +10 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) piercing damage.
Swallow
The Sea King makes one bite attack against a Medium or smaller target. If the attack hits, the target is swallowed and restrained. The swallowed target takes 21 (6d6) acid damage at the start of each of the Sea King's turns. The Sea King can have only one target swallowed at a time. If the Sea King takes 30 damage or more on a single turn from the swallowed target, the Sea King must succeed on a DC 15 Constitution saving throw at the end of that turn, or it regurgitates the swallowed target, which falls prone in a space within 10 feet of the Sea King.