Sword and Sorcery
A mystical land of at a time of peace, Or that is what everyone thinks.
Author's Note: Everyone is enjoying life, no current threats upon the land. But goblins start to make trouble, attacking villages.
Played | 12 times |
Cloned | 0 times |
Created | 264 days ago |
Last Updated | 82 days ago |
Visibility | Public |

HP Range11 - 44 (Avg: 28)
AC18
XP92
Details
Size | Medium |
Type | Dragon |
CR | 5 |
XP | 92 |
Languages | Draconic |
Defenses
Armor Class | 18 |
HP Range | 11 - 44 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons
The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.