World of Cytropol have many different factions are in power, including mechanoids, and corporations
Played | 27 times |
Cloned | 0 times |
Created | 232 days ago |
Last Updated | 28 days ago |
Visibility | Public |

Description
The Toxic Beetle Mech is a very small, yet formidable construct, designed for stealth and sabotage. This mechanical marvel glides silently, utilizing its agile frame to infiltrate enemy ranks and deploy its deadly payload of poison. Mindlessly obedient to its creator, it is relentless in its pursuit of objectives, making it a dangerous foe in the right hands.
Size | Tiny |
Type | Construct |
CR | 1 |
XP | 200 |
Languages | Understands the command language of its creator but cannot speak. |
Armor Class | 14 |
HP Range | 5 - 5 (Avg: 5) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities | , |
Poison Spray
The Toxic Beetle Mech can release a cloud of poison within a 10-foot radius. Creatures within this area must succeed on a DC 12 Constitution saving throw or take 1d6 poison damage and become poisoned until the end of their next turn.
Self-Destruct
When reduced to 0 hit points, the Toxic Beetle Mech can explode in a burst of poison. All creatures within a 5-foot radius must make a DC 12 Dexterity saving throw or take 2d6 poison damage, half on a successful save.