Cytropol world illustration - Cyberpunk theme
Cyberpunk

Cytropol

R
Rotrem

World of Cytropol have many different factions are in power, including mechanoids, and corporations


Author's Note: A swarm of mechanoids has spread through space and is building a Dyson sphere around a star. This will kill all life on Cytropol
Played27 times
Cloned0 times
Created
232 days ago
Last Updated
28 days ago
VisibilityPublic
Queen of Insects
CR 12Huge Monstrosity
Queen of Insects
HP Range300 - 400 (Avg: 350)
AC18
XP12000

Description

The Queen of Insects is a grotesque yet fascinating figure, bound to her hive by a massive shield of durable black chitin that protects her head. She embodies both the majesty and the terror of the insect kingdom, possessing the power to transform foes into mindless insectoids through her royal jelly, and driven by a profound hatred for both mechanoids and any beings that are unresponsive to her pheromones. Residing within her hive, she has become a master of deception, using her hallucinogenic pheromones to allure adventurers with visions of enchanting maidens, while her minions ensure that those who resist her charms are forcefully driven closer. Capable of emitting crackling electricity from her paws and shattering the earth with her mandibles, she is a looming dread for anyone who dares approach her domain.

Details
SizeHuge
TypeMonstrosity
CR12
XP12000
LanguagesInsectoid, Common
Defenses
Armor Class18
HP Range300 - 400 (Avg: 350)
Damage Vulnerabilities
Damage Resistances,
Damage Immunities
Condition ImmunitiesNone
Actions

Electric Shock

The Queen can unleash a burst of electricity from her paws. Each creature within 10 feet must make a Dexterity saving throw, taking 3d8 lightning damage on a failed save, or half as much on a successful one.

Electric Surge

The Queen releases a burst of electrical energy in a 30-foot radius centered on herself. Each creature in that area must make a Dexterity saving throw (DC 20), taking 4d8 lightning damage on a failed save, or half as much on a successful one.

Hallucinogenic Pheromones

The Queen emits a cloud of pheromones that creates illusory images of beautiful women, compelling creatures within a 60-foot radius to make a Wisdom saving throw (DC 22) or be charmed for 1 minute. Charmed targets must move closer to the Queen on their turns, and can repeat the save at the end of each of their turns.

Insectoid Creation

Once per day, the Queen can choose a humanoid who has been in contact with her royal jelly. That humanoid must make a Constitution saving throw or be transformed into a monstrous insectoid under her control.

Mandible Slam

The Queen makes a melee attack with her mandibles. On a hit, the target takes 3d10 + 5 piercing damage and must succeed on a Strength saving throw (DC 22) or be knocked prone.

Mandible Strike

The Queen makes a melee attack with her powerful mandibles. On a hit, the target takes 3d10 slashing damage and must succeed on a Strength saving throw or be knocked prone.

Pheromone Lure

The Queen emits hallucinogenic pheromones that create illusory images of beautiful girls, attempting to charm and lure beings closer to her hive. Creatures must succeed on a Wisdom saving throw or be charmed for 1 minute.

Royal Jelly Transformation

As a bonus action, the Queen can choose a creature within 30 feet of her that is incapacitated. She vomits royal jelly on them, transforming them into a humanoid insectoid. This creature acts under the Queen's control and retains its previous intelligence.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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