World of Cytropol have many different factions are in power, including mechanoids, and corporations
Played | 27 times |
Cloned | 0 times |
Created | 232 days ago |
Last Updated | 28 days ago |
Visibility | Public |
Description
The Queen of Insects is a grotesque yet fascinating figure, bound to her hive by a massive shield of durable black chitin that protects her head. She embodies both the majesty and the terror of the insect kingdom, possessing the power to transform foes into mindless insectoids through her royal jelly, and driven by a profound hatred for both mechanoids and any beings that are unresponsive to her pheromones. Residing within her hive, she has become a master of deception, using her hallucinogenic pheromones to allure adventurers with visions of enchanting maidens, while her minions ensure that those who resist her charms are forcefully driven closer. Capable of emitting crackling electricity from her paws and shattering the earth with her mandibles, she is a looming dread for anyone who dares approach her domain.
Size | Huge |
Type | Monstrosity |
CR | 12 |
XP | 12000 |
Languages | Insectoid, Common |
Armor Class | 18 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | |
Condition Immunities | None |
Electric Shock
The Queen can unleash a burst of electricity from her paws. Each creature within 10 feet must make a Dexterity saving throw, taking 3d8 lightning damage on a failed save, or half as much on a successful one.
Electric Surge
The Queen releases a burst of electrical energy in a 30-foot radius centered on herself. Each creature in that area must make a Dexterity saving throw (DC 20), taking 4d8 lightning damage on a failed save, or half as much on a successful one.
Hallucinogenic Pheromones
The Queen emits a cloud of pheromones that creates illusory images of beautiful women, compelling creatures within a 60-foot radius to make a Wisdom saving throw (DC 22) or be charmed for 1 minute. Charmed targets must move closer to the Queen on their turns, and can repeat the save at the end of each of their turns.
Insectoid Creation
Once per day, the Queen can choose a humanoid who has been in contact with her royal jelly. That humanoid must make a Constitution saving throw or be transformed into a monstrous insectoid under her control.
Mandible Slam
The Queen makes a melee attack with her mandibles. On a hit, the target takes 3d10 + 5 piercing damage and must succeed on a Strength saving throw (DC 22) or be knocked prone.
Mandible Strike
The Queen makes a melee attack with her powerful mandibles. On a hit, the target takes 3d10 slashing damage and must succeed on a Strength saving throw or be knocked prone.
Pheromone Lure
The Queen emits hallucinogenic pheromones that create illusory images of beautiful girls, attempting to charm and lure beings closer to her hive. Creatures must succeed on a Wisdom saving throw or be charmed for 1 minute.
Royal Jelly Transformation
As a bonus action, the Queen can choose a creature within 30 feet of her that is incapacitated. She vomits royal jelly on them, transforming them into a humanoid insectoid. This creature acts under the Queen's control and retains its previous intelligence.