World of Cytropol have many different factions are in power, including mechanoids, and corporations
Played | 27 times |
Cloned | 0 times |
Created | 232 days ago |
Last Updated | 28 days ago |
Visibility | Public |

Description
Q is a solid gold mechanoid, an ancient machine with psionic abilities that roam the ruins of forgotten civilizations. This imposing creature, adorned with intricate engravings, houses an unbridled archotic brain capable of unleashing devastating psi attacks. Its powerful mind can conjure psi spheres and create rifts in reality, though these abilities are only directed at humans, sparing other creatures unless provoked. With a massive golden horn protruding from its front, Q can charge at foes with astounding ferocity, making it a formidable opponent that embodies the power of lost technology.
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | Ancient Archotic |
Armor Class | 18 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities | , |
Psi Rip
As an action, Q can create a rift in reality at a point it can see within 30 feet. Any human creature within a 10-foot radius must make a DC 15 Intelligence saving throw or take 4d10 psychic damage and be teleported to an unoccupied space within 30 feet of Q.
Psi Spheres
Q can target up to three creatures within 60 feet to unleash spheres of psychic energy, dealing 3d8 psychic damage and potentially stunning them for 1 round on a failed DC 15 Wisdom saving throw.
Ram
Q can use its huge golden horn to make a melee attack against a target within 5 feet, dealing 4d10 bludgeoning damage on a hit. If the target is a human, it must make a DC 15 Strength saving throw or be knocked prone.