World of Cytropol have many different factions are in power, including mechanoids, and corporations
Played | 27 times |
Cloned | 0 times |
Created | 232 days ago |
Last Updated | 28 days ago |
Visibility | Public |

Description
Metro is a junk mechanoid of semi-humanoid appearance, uniquely assembled from a mishmash of robot parts. Unlike the rest of the mechanical swarm he was once a part of, Metro is not evil; rather, he has been reprogrammed and fashioned into a kind of Frankenshain monster. He sports a large hammer on his forearm and a vise on his right side, while one of his legs resembles that of an arachnid, granting him unpredictable motion. His body is bulky and hewn from metal scraps, his head an eclectic composition of various mechanical components that often leads to a glitchy gaze. Though not swift in his regular state, Metro becomes a fearsome force when his berserk mode is activated, transforming him into a powerful and rapid adversary when absolutely necessary.
Size | Medium |
Type | Construct |
CR | 7 |
XP | 3900 |
Languages | Common, Binary |
Armor Class | 18 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities | , |
Berserk Charge
Metro enters a berserk mode for one round, doubling his speed and allowing him to make an extra attack during his turn.
Hammer Smash
Metro slams his massive hammer down in a deadly arc, dealing 3d10 bludgeoning damage to a target within range.
Vice Grip
Metro uses his vise to attempt to grab a target within 5 feet, forcing them to make a Strength saving throw or be restrained until the vise is broken.