Gothica world illustration - Grimdark Fantasy theme
Grimdark Fantasy

Gothica

S
Sigma_Wolf

Gothica is a grimdark fantasy setting where the weak don't last and the strong struggle to survive.


Author's Note: Gothica is the world to use if you wish to play dark and gritty adventures in a setting of hopeless despair. It's a world where the fate of civilization hangs in the balance. Will you try and be a beacon of light in the darkness, or further condemn the realm to chaos. This is my first published world. There is currently not much to the world so feel free to add to it, or just let Franz go wild. The village of Dravenburg is full of unique and interesting characters so please enjoy them and have fun! I really do hope to come back and continue work on Gothica some day.
Played111 times
Cloned12 times
Created
243 days ago
Last Updated
4 days ago
VisibilityPublic
Solar
Solar
Large Celestial - CR 21
Details
SizeLarge
TypeCelestial
CR21
XP33000
Languagesall, telepathy 120 ft.
Defenses
Armor Class21
HP Range162 - 324 (Avg: 243)
Damage VulnerabilitiesNone
Damage Resistances,
Damage Immunities,
Condition Immunities, , ,
Stats

strength

26

dexterity

22

constitution

26

intelligence

25

wisdom

25

charisma

30

Actions

Flying Sword

The solar releases its greatsword to hover magically in an unoccupied space within 5 ft. of it. If the solar can see the sword, the solar can mentally command it as a bonus action to fly up to 50 ft. and either make one attack against a target or return to the solar's hands. If the hovering sword is targeted by any effect, the solar is considered to be holding it. The hovering sword falls if the solar dies.

Greatsword

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage.

Healing Touch

The solar touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Multiattack

The solar makes two greatsword attacks.

Slaying Longbow

Ranged Weapon Attack: +13 to hit, range 150/600 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 27 (6d8) radiant damage. If the target is a creature that has 190 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service