Grimdark Fantasy
Gothica is a grimdark fantasy setting where the weak don't last and the strong struggle to survive.
Author's Note: Gothica is the world to use if you wish to play dark and gritty adventures in a setting of hopeless despair. It's a world where the fate of civilization hangs in the balance. Will you try and be a beacon of light in the darkness, or further condemn the realm to chaos.
This is my first published world. There is currently not much to the world so feel free to add to it, or just let Franz go wild. The village of Dravenburg is full of unique and interesting characters so please enjoy them and have fun! I really do hope to come back and continue work on Gothica some day.
Played | 128 times |
Cloned | 14 times |
Created | 279 days ago |
Last Updated | 28 days ago |
Visibility | Public |
Dust Mephit
CR 0.5•Small Elemental

HP Range5 - 30 (Avg: 18)
AC12
XP100
Details
Size | Small |
Type | Elemental |
CR | 0.5 |
XP | 100 |
Languages | Auran, Terran |
Defenses
Armor Class | 12 |
HP Range | 5 - 30 (Avg: 18) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities |
Actions
Blinding Breath
The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.