Gothica world illustration - Grimdark Fantasy theme
Grimdark Fantasy

Gothica

S
Sigma_Wolf

Gothica is a grimdark fantasy setting where the weak don't last and the strong struggle to survive.


Author's Note: Gothica is the world to use if you wish to play dark and gritty adventures in a setting of hopeless despair. It's a world where the fate of civilization hangs in the balance. Will you try and be a beacon of light in the darkness, or further condemn the realm to chaos. This is my first published world. There is currently not much to the world so feel free to add to it, or just let Franz go wild. The village of Dravenburg is full of unique and interesting characters so please enjoy them and have fun! I really do hope to come back and continue work on Gothica some day.
Played128 times
Cloned14 times
Created
279 days ago
Last Updated
28 days ago
VisibilityPublic
Dominate Person
EnchantmentLevel 5
Dominate Person

Description

You attempt to beguile a humanoid that you can see within range. It must succeed on a wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw. While the target is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability. You can use your action to take total and precise control of the target. Until the end of your next turn, the creature takes only the actions you choose, and doesn't do anything that you don't allow it to do. During this time you can also cause the creature to use a reaction, but this requires you to use your own reaction as well. Each time the target takes damage, it makes a new wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.

Spell Details
Level5
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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