Percy Jackson and the Olympians: Legends world illustration - Greek Mythology theme
Greek Mythology

Percy Jackson and the Olympians: Legends

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DormDude

Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books!


Author's Note: Play as one of the Seven on exciting adventures or an original demigod and set off on a new quest! Custom Beginnings: https://docs.google.com/document/d/1BCe48mY9YyFNccdojxH9L_d6O6mP14CH1sqjpxWzva4/edit?usp=sharing
Played237 times
Cloned19 times
Created
191 days ago
Last Updated
Yesterday
VisibilityPublic
Geryon
CR 7Large Humanoid
Geryon
HP Range120 - 130 (Avg: 125)
AC15
XP1100

Description

Geryon is the son of Chrysaor and Callirrhoe and is the grandson of Medusa and Poseidon. He was a fearsome giant who dwelt on the island Erytheia of the mythic Hesperides in the far west of the Mediterranean. A more literal-minded later generation of Greeks associated the region with Tartessos in southern Iberia. He is currently in a relationship with Menoetes. Geryon is a cruel monster who is only interested in making money. To this end, he will betray anyone he comes across as long as there is someone with a better offer and tends to break laws that the gods themselves had created (such as killing Apollo's Cattle). He will also break any promise he makes, as long as he isn't held to accepting the terms.

Details
SizeLarge
TypeHumanoid
CR7
XP1100
LanguagesSpeaks Common
Defenses
Armor Class15
HP Range120 - 130 (Avg: 125)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Earthquake Stomp

Using his massive strength, Geryon slams his feet into the ground, causing a localized earthquake. All creatures within a 20-foot radius must make a DC 16 Dexterity saving throw or take 3d10 bludgeoning damage and be knocked prone. On a successful save, they take half damage and remain standing.

Tri-Strike Assault

Geryon uses his head and arms to execute a devastating multi-attack. He makes two attacks, each targeting a different opponent within reach. Each attack deals 2d8 + 5 slashing damage. If all three attacks hit, the targets must make a DC 18 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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