Mythological
Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books! Based on the works of Rick Riordan with additional elements from God of War, DC Comics, and more.
Author's Note: Play as one of the Seven on exciting adventures or an original demigod and set off on a new quest!
Custom Beginnings: https://docs.google.com/document/d/1BCe48mY9YyFNccdojxH9L_d6O6mP14CH1sqjpxWzva4/edit?usp=sharing
Played | 428 times |
Cloned | 36 times |
Created | 290 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
Hel-Walkers are restless souls from the overcrowded Helheim, manifesting in Midgard due to the imbalance caused by corrupted Valkyries. They are humanoid entities with a chilling presence, embodying the despair of the Great Desolation.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Chilling Wail (Recharge 5-6)
The Hel-Walker emits a haunting wail. Each creature within 30 feet that can hear it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. Creatures can repeat the saving throw at the end of each of their turns.
Icy Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 3) cold damage and the target's speed is reduced by 10 feet until the end of its next turn.