Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books!
Played | 237 times |
Cloned | 19 times |
Created | 191 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Manticore is a fearsome creature known for its combination of lethal attributes and unparalleled ferocity. With the physique of a lion, the wings of a massive bat, and a scorpion-like tail capable of launching deadly spikes, the Manticore embodies the nightmare of ancient beasts. Its roar strikes terror into the hearts of those who hear it, echoing through the mountains and canyons where it dwells. This predator is not just a mindless beast; it possesses a cunning intellect that allows it to strategize its attacks during encounters, making it an apex hunter in its domain.
Size | Large |
Type | Monstrosity |
CR | 10 |
XP | 5900 |
Languages | Understands Common and Abyssal, but cannot speak. |
Armor Class | 17 |
HP Range | 150 - 180 (Avg: 165) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 5) piercing damage.
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 5) slashing damage.
Multiattack
The Manticore makes three attacks: one with its bite and two with its claws.
Soaring Terror
The Manticore takes to the skies, performing evasive maneuvers and gaining advantage on all saving throws until the start of its next turn.
Tail Spike
Ranged Weapon Attack: +10 to hit, range 100/300 ft., one target. Hit: 12 (2d6 + 5) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 10 (3d6) poison damage.