Percy Jackson and the Olympians: Legends world illustration - Greek Mythology theme
Greek Mythology

Percy Jackson and the Olympians: Legends

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DormDude

Venture as a Greek or Roman demigod to fight monsters with allies from the Percy Jackson books!


Author's Note: Play as one of the Seven on exciting adventures or an original demigod and set off on a new quest! Custom Beginnings: https://docs.google.com/document/d/1BCe48mY9YyFNccdojxH9L_d6O6mP14CH1sqjpxWzva4/edit?usp=sharing
Played237 times
Cloned19 times
Created
191 days ago
Last Updated
Yesterday
VisibilityPublic
Manticore
CR 10Large Monstrosity
Manticore
HP Range150 - 180 (Avg: 165)
AC17
XP5900

Description

The Manticore is a fearsome creature known for its combination of lethal attributes and unparalleled ferocity. With the physique of a lion, the wings of a massive bat, and a scorpion-like tail capable of launching deadly spikes, the Manticore embodies the nightmare of ancient beasts. Its roar strikes terror into the hearts of those who hear it, echoing through the mountains and canyons where it dwells. This predator is not just a mindless beast; it possesses a cunning intellect that allows it to strategize its attacks during encounters, making it an apex hunter in its domain.

Details
SizeLarge
TypeMonstrosity
CR10
XP5900
LanguagesUnderstands Common and Abyssal, but cannot speak.
Defenses
Armor Class17
HP Range150 - 180 (Avg: 165)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 5) piercing damage.

Claw

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 5) slashing damage.

Multiattack

The Manticore makes three attacks: one with its bite and two with its claws.

Soaring Terror

The Manticore takes to the skies, performing evasive maneuvers and gaining advantage on all saving throws until the start of its next turn.

Tail Spike

Ranged Weapon Attack: +10 to hit, range 100/300 ft., one target. Hit: 12 (2d6 + 5) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 10 (3d6) poison damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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