You died saving a poor little girl.. After your transported to the magic world of Arcadia, What now?
Played | 162 times |
Cloned | 18 times |
Created | 241 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Coordinates | (615, 1350) |
The Massive Village Gates of Elderglen are towering stone arches carved with arcane symbols, guarded by vigilant sentries in gleaming armor. Magical wards shimmer faintly, a warning to all who pass beneath. - All who enter must undergo strict inspections, where guards use both mundane and magical methods to check for threats. - Flanking the gates are towers manned by archers, always on high alert for danger. - Any hint of suspicion—be it from suspicious behavior or unknown magical items—can lead to swift arrest, with offenders thrown into the village jail without hesitation. - The air near the gates hums with the tension of protective runes, enforcing the peace of Arcadia. - The nearby Sentinel’s Hall serves as a reminder that justice is swift, and the safety of the village is paramount.