Nexara is a vast, magical world where the 21st century collides with fantasy.
Played | 20 times |
Cloned | 2 times |
Created | 83 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Artificer
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells and inventions. You can find everything you need to play one of these inventors in the next few sections. Artificers use a variety of tools to channel their arcane power. To cast a spell, an artificer might use alchemist's supplies to create a potent elixir, calligrapher's supplies to inscribe a sigi
Commoner
An average citizen; perhaps an inexperienced artisan or aspiring warrior. They lack training that would place them in a traditional class.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Bard
Musical mages with a wide range of abilities and spells.
Sorcerer
Innate spellcasters with magical bloodlines.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Druid
Shapeshifting spellcasters connected to nature.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Warlock
Spellcasters bound by a pact to supernatural entities.
Wizard
Learned mages who study and cast spells from spellbooks.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.