Nexara world illustration - Modern theme
Modern

Nexara

I
ItsKingKilam

Nexara is a vast, magical world where the 21st century collides with fantasy.


Author's Note: Author's Note: Nexara is a vast, magical realm where the 21st century meets fantasy, larger than Earth and home to diverse races, including humans, orcs, elves, dwarves, and wizards. Its cities blend skyscrapers powered by arcane energy with mana-fueled technologies, creating a unique mix of magic and modernity. However, ancient powers and dark forces continually vie for control beneath this advanced surface. Kingdom of Esabury Located in the Ghivanni Delta, Esabury is a powerful nation known for its economic strength and arcane innovations. Cities like Arcathis utilize arcane automobiles, planes, and firearms. Despite its prosperity, Esabury faced a brutal war against the Iron Dominion fifty years ago over the delta’s precious arcane crystals. The Iron Dominion To the north lies the Iron Dominion, ruled by the Council of Shadows, a group of malevolent warlocks. They use dark magic—necromancy and blood magic—to maintain control and seek to dominate the Ghivanni Delta for its resources. Although the Treaty of Aridon ended the war, fears persist about the Dominion amassing power and developing forbidden weapons. The United Elven States of Thalorwyn East of Esabury, Thalorwyn is a key ally led by the Circle of the Verdant. The elves balance arcane technology with environmental protection, wary of industrialization’s impacts. They played a crucial role in the war, providing magical support, and now focus on harmonizing ancient and modern magic. The Orcish Kingdom of Druukar To the west, Druukar is an industrious nation with arcane-powered factories. Ruled by warrior-chiefs, it maintains a strategic alliance with Esabury against the Iron Dominion. Tensions in Nexara Despite fifty years of peace, tensions are rising. The Iron Dominion’s pursuit of dark magic raises fears of renewed conflict. Control of the Ghivanni Delta’s arcane crystal mines remains contentious, with the potential for another war looming as the Dominion grows bolder.
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AIB HQ

AIB HQ

The AIB HQ serves as the nerve center for the Arcane Investigation Bureau, where investigators use cutting-edge magical technology to solve crimes and prevent disasters. The interior is alive with the hum of enchanted machines, and agents bustle about, often communicating via magical devices. The atmosphere is charged with urgency and focus, as various teams analyze reports and coordinate on ongoing cases.

Aetheria

Aetheria

Aetheria is the soaring capital of Skyreach, designed to embody the spirit of flight and exploration. The city features a network of floating platforms and towers, showcasing advanced aerial technology and engineering marvels. The Aerial Council Chamber is where leaders gather to discuss matters of exploration and innovation, featuring panoramic views of the sky and landscape below. Airship docks bustle with activity, as travelers and traders arrive from distant lands. Lush vertical gardens and sleek, aerodynamic architecture give the city a futuristic flair.

Arcane Arsenal Co.

Arcane Arsenal Co.

The official store of Arcane Arsenal Co.

Arcane Judiciary Hall

Arcane Judiciary Hall

The Arcane Judiciary Hall is where legal matters involving both magic and technology are resolved. The courtroom is fitted with magical wards to prevent tampering, and cases are overseen by a council of magistrates who are experts in arcane and mechanical law. It’s a critical part of the city’s justice system.

Brassforge Emporium

Brassforge Emporium

The Brassforge Emporium is a renowned metals shop nestled in the bustling Brassworks District, where the air is thick with the sounds of clanging metal. Skilled artisans and inventors gather here, seeking its exquisite materials for their tech. The shop is not just a store but a hive of innovation, showcasing a mix of mundane tools and fantastical designs that ignite the imagination.

Bureau of Arcane and Industrial Affairs

Bureau of Arcane and Industrial Affairs

This department oversees the integration of magic and technology across the city, ensuring safety and efficiency. Engineers and mages work together here to draft new policies and troubleshoot issues that arise from the city’s rapidly changing infrastructure.

Castle of Unity

Castle of Unity

The Castle of Unity is the royal residence of the King of Esabury, serving as a majestic symbol of the monarchy's enduring legacy. This grand palace marries modern architecture with traditional design elements, boasting expansive gardens, lavish banquet halls, and richly adorned state rooms that echo the kingdom's rich history. While primarily serving as a royal residence, the castle opens its doors for annual public events, inviting citizens to engage with their monarchy and celebrate their vibrant culture.

Celestial Fleet Base at Eisedorn

Celestial Fleet Base at Eisedorn

The Celestial Fleet Base at Eisedorn serves as the naval arm of the Kingdom of Esabury, with expansive docks and high-tech facilities that maintain a variety of vessels. Visitors can witness the advanced shipyards in action, and the Tactical Operations Center buzzes with strategic planning for naval missions. A public observation deck educates civilians on the fleet's operations and history, making it a vibrant hub of maritime activity.

City Services Office

City Services Office

This office handles all public services for the citizens of Arcathis, including housing permits, magical trade licenses, and technological zoning approvals. It's a bustling hub of bureaucracy, where both mages and engineers work to process the city's needs.

Council of Command

Council of Command

The Council of Command is the strategic military headquarters located in Auroria, designed for high-level military meetings, planning sessions, and crisis management. This modern facility is equipped with advanced technology for seamless communication and tactical analysis.

Druukar Capital

Druukar Capital

The capital city of the kingdom of Druukar is a formidable stronghold inhabited by fierce Orcs. This bustling metropolis reverberates with the sounds of clashing metal and battle cries, the air thick with the scent of smoke and earth. Massive stone walls, adorned with intricate carvings depicting the city's storied past, encircle the city, and watchtowers rise above, manned by vigilant sentinels. Within, tribal markets overflow with colorful wares and decadent delicacies, while taverns brim with raucous laughter and spirited brawls.

Eisedorn Forest

Eisedorn Forest

The Eisedorn Forest is a lush expanse of greenery teeming with life, where the harmonious sounds of nature blend with the gentle flow of winding rivers and streams. Majestic trees stretch skyward, their leaves whispering secrets as they dance with the breeze, while vibrant flora carpets the forest floor. Here, adventurers can discover hidden clearings and shimmering pools, offering both respite and a sense of enchantment.

Esabury National Army Base at Eisedorn

Esabury National Army Base at Eisedorn

The Esabury National Army Base at Eisedorn is a formidable installation dedicated to the training, logistics, and operations of the Kingdom's ground forces. With a focus on discipline and camaraderie, soldiers engage in rigorous exercises on expansive training grounds, utilizing state-of-the-art facilities and advanced technology to prepare for their missions. The base features modern barracks, a central command hub, and a logistics center that ensures troops are always equipped and ready.

Esabury Sky Force Base at Eisedorn

Esabury Sky Force Base at Eisedorn

The Esabury Sky Force Base at Eisedorn is the aerial command of the Kingdom of Esabury, specializing in air defense and strategic air operations. It features expansive hangars for advanced fighter jets and arcane airships, a high-tech control tower, and dedicated aerial training grounds.

Gilded Bazaar Market District

Gilded Bazaar Market District

The Gilded Bazaar Market District is a bustling hub of commerce and culture, where merchants hawk their wares amidst the enchanting sights and sounds of contraptions. Colorful stalls line the streets, offering everything from exotic spices to intricate tech gadgets. This vibrant market is a melting pot of diverse cultures, with traders showcasing their goods while street performers entertain the lively crowd.

Greenland (Elven States Capital City)

Greenland (Elven States Capital City)

The Capital City of The United Elven States of Thalorwyn, Greenland is a vibrant metropolis filled with elven architecture that harmonizes with nature, featuring soaring trees integrated into buildings and lush gardens lining every street. The city's economy thrives on trade, artistry, and diplomacy, making it a melting pot of cultures and ideas, while various factions vie for influence within its verdant walls.

Hall of Guilds

Hall of Guilds

The Hall of Guilds is where the heads of the city's major guilds—both magical and industrial—meet to discuss trade, innovation, and city infrastructure. It's a vast room with enchanted tables and floating diagrams, reflecting the latest developments in both magic and tech.

Ironclad Citadel

Ironclad Citadel

Ironclad Citadel is a formidable capital that embodies the strength of Drakthar. With its fortified stone walls and imposing architecture, the citadel reflects the city-state’s draconic heritage and dedication to defense. The capital includes vast training grounds for warriors and artisans, where the finest weapons are crafted. The Dragonspire, a towering structure resembling a dragon’s head, serves as the seat of power for the ruling clan. Markets bustle with vendors showcasing intricate metalwork and armor, creating a lively atmosphere.

Ironclad Stadium

Ironclad Stadium

Ironclad Stadium is the largest and most popular sports arena in Arcathis, a marvel of engineering that hosts intense football matches and draws crowds from all over Elaris. With its impressive seating capacity in the tens of thousands, the stadium is a key entertainment hub, also hosting concerts, festivals, and other major events, echoing the roar of the crowd across the city on game days.

Luminas (Valenfell Capital City)

Luminas (Valenfell Capital City)

Luminas serves as the shining capital of Valenfell, a city characterized by its gleaming skyscrapers made of glass and steel. It is a hub of magical and technological innovation, housing universities, research centers, and corporate headquarters. The vibrant plazas are adorned with interactive displays of arcane technology, while the Arcane Tower stands tall at the center, symbolizing the city’s commitment to knowledge and progress. Public parks filled with flora enhance the cityscape, providing spaces for relaxation and community gatherings.

Nightshade Hollow

Nightshade Hollow

Nightshade Hollow is the enigmatic capital of Umbrosia, hidden deep within a dark forest. The city is shrouded in mist, with modern structures that blend seamlessly into the landscape, reflecting its secretive nature. The Coven Hall serves as the governing center for the ruling witches, adorned with magical symbols and ancient runes. The city is filled with potion shops and arcane laboratories, where dark magic is studied and practiced. Dim electric lanterns and shadowy alleyways create an eerie yet captivating atmosphere.

Olde Harthaven

Olde Harthaven

Olde Harthaven is a quaint town nestled along the winding Eisedorn River, where time seems to have stood still as its residents favor traditional craftsmanship over modern inventions. The townsfolk partake in hand-making goods and uphold a strong sense of community, often engaging in local festivities centered on arts, music, and agriculture. While they embrace the convenience of electricity for lighting and communication, many have opted to live largely disconnected from the complexities of advanced technology, valuing simplicity and authenticity.

Opulens

Opulens

Opulens is the capital of Zar'kesh, known for its lavish architecture and bustling trade. The city is a blend of luxury and shadow, with grand buildings adorned in gold and gemstones alongside hidden alleys where darker dealings occur. The Council Hall serves as the central governing body, surrounded by opulent decor and high-tech security. The Market of Shadows is filled with exotic goods and rare artifacts, attracting traders from across Nexara, while neon signs and holographic advertisements illuminate the streets, creating a vibrant yet ominous atmosphere.

Parliament of Esabury

Parliament of Esabury

The Parliament of Esabury is the legislative body responsible for creating and enacting laws. Housed in a striking modern building, the Parliament serves as the forum for representatives from various districts across the kingdom. Regular sessions are held to discuss key issues facing the kingdom, with citizens encouraged to attend and participate in public forums.

Prime Minister's Mansion

Prime Minister's Mansion

The Prime Minister’s Mansion is the official residence of the Prime Minister of Esabury, showcasing a blend of modern architecture and timeless elegance. Spacious offices and meeting rooms cater to diplomatic discussions, while the beautifully landscaped gardens provide a welcoming atmosphere for community engagement through town hall meetings and informal gatherings.

Public Forum Hall

Public Forum Hall

The Public Forum Hall is where citizens of Arcathis can voice concerns, propose changes, and hear government updates. It's a grand room with magical acoustics that allow every voice to be heard, and it's often filled with lively debates on the future of the city

Sheriff's Command Center

Sheriff's Command Center

The Sheriff’s Command Center coordinates law enforcement across Arcathis. Surveillance systems and arcane tracking devices help maintain order. The Sheriff’s office oversees a mix of mechanical enforcers and city guards, ensuring both magical and technological threats are kept at bay.

Southgate Harbor

Southgate Harbor

Southgate Harbor is the southern seaport of Arcathis, bustling with activity as ships come and go, catering primarily to passengers traveling to distant lands. The area is dotted with luxurious amenities catering to the well-off, while darker rumors swirl about secretive dealings that take place in the shadowy alleys behind the bustling port.

Sunhaven

Sunhaven

Sunhaven is the welcoming capital of Tarian, characterized by its warm, coastal ambiance. The city is designed with open spaces, colorful buildings, and a vibrant arts scene that celebrates cultural diversity. The Festival Plaza hosts regular events, where music, dance, and art come together, while the Harbor of Harmony is bustling with ships and traders, symbolizing Tarian's commitment to commerce and community. Lush gardens and beachfront parks offer residents and visitors alike a chance to relax and enjoy the natural beauty.

Terminal 12 - Carter Airport

Terminal 12 - Carter Airport

Terminal 12 is the busiest terminal in the airport, known for handling high-profile passengers and cargo. It’s a sleek, modern terminal, where security is tight, and the systems operate with arcane precision. Travelers from all across Elaris pass through here, making it a hub of intrigue and opportunity. The terminal is filled with shops, lounges, and a magical observation deck where passengers can watch planes take off and depart.

Terminal 3 - Ironspire Station

Terminal 3 - Ironspire Station

Terminal 3 is one of the busiest sections of Ironspire Station, primarily serving long-distance trains that connect Arcathis to distant regions of Elaris. The terminal features high, arched ceilings with mechanical clockworks and arcane lighting, creating a mix of aesthetics. Steam-powered trains arrive and depart regularly, while the waiting area is filled with travelers, merchants, and adventurers preparing for their journeys.

The Arcane Vault

The Arcane Vault

This high-security vault stores powerful magical artifacts and ancient relics deemed too dangerous for the public. Guarded by both magical wards and mechanical defenses, access is restricted to only the highest-ranking officials in Arcathis.

The Gilded Gear Tavern

The Gilded Gear Tavern

The Gilded Gear Tavern is a bustling hotspot in Arcathis, known for its decor, mechanical bartenders, and magical-infused brews. Frequented by adventurers, inventors, and merchants, the tavern is a key meeting point for those seeking deals, information, or a bit of relaxation. Its spinning gear chandeliers and arcane-enhanced drinks make it one of the most popular spots in the city.

The Gilded Gears Inn

The Gilded Gears Inn

The Gilded Gears Inn offers weary travelers a cozy respite with its warm hospitality and hearty meals. It features an eclectic mix of patrons, from flight crews to auto engineers, all sharing tales of adventure and invention while enjoying their famous IPA.

The Governor's Office

The Governor's Office

The Governor's Office is where the head of Arcathis’s government oversees city-wide policies and decisions. A grand room with walls lined with arcane relics and city schematics, it serves as the hub of power in the city. The office is heavily guarded, with magical wards and mechanical defenses ensuring the safety of the city's leadership.

The High Court of Esabury

The High Court of Esabury

The High Court serves as the supreme judicial authority in the Kingdom, responsible for interpreting laws and upholding justice. This modern building is designed to reflect the importance of fairness and accountability in governance, featuring multiple courtrooms equipped with advanced technology for presentations and recordings. The architecture combines grandeur with accessibility, ensuring that all citizens can engage with the judicial process, while often handling landmark cases that set precedents in Esabury law, attracting attention from legal scholars and citizens alike.

The Iron Dominion Capital

The Iron Dominion Capital

The Capital City of The Iron Dominion is a bustling metropolis dominated by towering steel buildings and intricate machinery, where the hum of technology melds with the clamor of commerce. The roads are lined with automaton vendors and enchanted streetlamps, creating a lively yet organized chaos. Here, innovation and industry reign supreme, drawing inventors and craftspeople from all corners of the realm.

The Rusty Cog

The Rusty Cog

The Rusty Cog is a dimly lit, rough-and-tumble dive bar nestled deep in the Iron Hollow. Its walls are made from salvaged metal scraps, and its patrons are a mix of laborers, smugglers, and those trying to disappear. The drinks are cheap, the company rough, and the atmosphere tense, but it’s the place to go if you need information, no questions asked. Rumor has it, some of the city's most dangerous deals have been made in its back room.

The Shrouded Yards

The Shrouded Yards

The Shrouded Yards is a foreboding district overshadowed by the remnants of its industrial past. Its rusting metal structures and decrepit warehouses stand as a testament to years of neglect. Fog drifts through the narrow alleys, concealing the illicit activities that flourish within. Whispers of secret hideouts and criminal syndicates fill the air, making this place both dangerous and enticing for those seeking to partake in underground dealings.

The Smokestack

The Smokestack

The Smokestack is an underground club hidden within the depths of the Iron Hollow. It’s a loud, vibrant spot where the machinery and flashing arcane lights create an otherworldly vibe. Known for its illicit activities, from black-market deals to underground fighting rings, The Smokestack attracts those seeking thrills and chaos. Music, powered by arcane amplifiers, shakes the walls, while the smoke-filled air adds to the rebellious ambiance.

The Whispering Glade

The Whispering Glade

Deep within the heart of the Eisedorn Forest lies the Whispering Glade, a haunted hidden area shrouded in mist and secrets. Locals tell of strange sounds echoing through the trees and ghostly apparitions that roam freely, leading unwary travelers to encounter their doom. Many have ventured in, drawn by the allure of its mysteries, only to vanish without a trace, leaving behind only whispered tales of their final moments.

Verdant Forge Park

Verdant Forge Park

Verdant Forge Park in Arcathis is a serene oasis amidst the industrial clamor of the city. The centerpiece of the park, a beautifully intricate fountain, blends nature and steampunk design, showcasing the harmony between technology and the environment. This enchanting fountain features water flowing through elaborate mechanical gears adorned with glowing enchanted runes, creating a mesmerizing display as water cascades down multiple tiers. Surrounding the fountain, lush plant life thrives, with magical lights illuminating the water, enhancing the park's tranquil atmosphere.

Warehouse 42

Warehouse 42

Warehouse 42 is an inconspicuous building in the heart of the Shrouded Yards, but beneath its rusted exterior lies the headquarters of a notorious crime boss. The warehouse is heavily fortified with both defenses and arcane wards, making it nearly impenetrable. Inside, the crime boss oversees black-market operations, smuggling, and illicit deals. Rumor has it that secret tunnels run beneath the building, connecting to other parts of the city, allowing the boss to move freely without detection. Those brave enough to enter do so at their own risk, as betrayal is met with swift and brutal retribution.

Westport Dock

Westport Dock

Westport Dock is the primary seaport on the western side of Arcathis, where the air is filled with the sound of creaking wood and hissing steam. It is known for handling large cargo shipments and steam-powered vessels, making it a lively hub of activity. Arcane cranes and steam-powered machinery tirelessly unload shipments while sailors and merchants throng the nearby taverns, creating a vibrant atmosphere. Despite its reputation as an essential trade hub, whispers of smuggling and illicit goods add an air of intrigue to the bustling port.

Whisper Hollow

Whisper Hollow

Whisper Hollow is a quaint town that seamlessly blends rural charm with suburban innovations. Its cobblestone streets are old gas-lit lampposts, illuminating the closely knit community where neighbors greet each other warmly. However, beneath the surface of camaraderie lies a sinister undercurrent, as a recent string of serial murders has cast a shadow of fear over the residents who once felt safe in their idyllic town.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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