Fantasy
wolrd of multiple realms a fusion of science and fantasy where a race for dominance will take place
Author's Note: the dunhillian empire is not to be trusted,except renia (the second heir and next to the throne to dunhill) the dunhillian empire compose of a race of vampire that surpassed their weaknesses by the help of an anceint spirit imprisond outside the realms called (Vmapkarr the tinity "3 souls of a perconified existence called domincance , fear and invulnarability whose made a pact with dunhill )
the other oppossing faction is the tepes collective (lead by Alucard) who is also a vampire who was granted the same invulnarability by another spirit from the same seclution of vampkarr but is a lawufl good called (" Korm" the comos master) who want to stop the tinity from erradicate all lives
Warning: there is an entity in deep space in a planet called poision world under the aliases of (poison master) whatere he says or do , its always for reason "definitly not good one"(but he will make sure you dont have other option)
advice: on the other corner there is a 4th wall breaking SEER who will give you advices(mostly controlled by the DM ) its good to take his advices
Played | 2 times |
Cloned | 0 times |
Created | 86 days ago |
Last Updated | 74 days ago |
Visibility | Public |
Galdur's Bastion
Area
Details
Size | 0 |
Type | Fortress |
Coordinates | (2835, 437) to (5963, 861) |
Description
Galdur's Bastion stands as a formidable stronghold guarding the only road that meanders from the sprawling city of Eldoria to the treacherous wilds beyond. The fortress, constructed from dark stone, boasts high towers and thick walls that echo the history of fierce battles and legendary heroes. A well-trodden path leads from its gates toward the vibrant city, where the lively culture of Eldoria flourishes in stark contrast to the somber bastion.