Immerse yourself in mankind's struggle against the BETA, piloting large mechs to even the odds.
Played | 1 times |
Cloned | 0 times |
Created | 46 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Description
A cunning spellcaster who manipulates shadows and deceit to achieve their goals. They thrive in chaos, using their dark powers to confuse and control their enemies.
Size | Medium |
Type | Humanoid |
CR | 6 |
XP | 2300 |
Languages | Common, Infernal |
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | |
Damage Resistances | , , |
Damage Immunities | , |
Condition Immunities | , |
Charge
The Destroyer Class rushes a target, impacting with its large, protective head crest. +5 to hit, with a reach of 10 meters. One target, unless that target is adjacent to another target. On a hit, it deals 4d10 + 6 of bludgeoning damage. The target must succeed in a DC 17 strength saving throw or be knocked prone.
Cloak of Shadows
The sorcerer can become invisible in dim light or darkness for up to 1 minute, or until they attack or cast a spell.
Deceptive Illusion
The sorcerer creates an illusory duplicate of themselves that lasts for 1 minute, confusing enemies and granting advantage on their next attack.
Shadow Bolt
The sorcerer hurls a bolt of dark energy at a target within 120 feet, dealing 3d8 necrotic damage on a hit.