a Second Miss Space world illustration - Alternate History, Military, Sci-fi theme
Alternate History, Military, Sci-fi

Immerse yourself in mankind's struggle against the BETA, piloting large mechs to even the odds.

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43 days ago
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4 days ago
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Outlaw Sharpshooter Gunslinger
CR 5Medium Humanoid
Outlaw Sharpshooter Gunslinger
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

A cunning and ruthless gunslinger, the Outlaw Sharpshooter is a master of ranged combat, known for their deadly accuracy and quick reflexes. They roam the wilds, seeking fortune and glory, leaving a trail of chaos in their wake.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Thieves' Cant
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage Vulnerabilities
Damage Resistances, ,
Damage Immunities,
Condition Immunities, ,
Actions

Dual Shot

The gunslinger fires two shots from their pistols at a target within range, dealing 2d8+5 piercing damage for each shot.

Heavy Laser Beam

The BETA - Heavy Laser Class channels its powerful optical laser to fire a concentrated beam in a straight line at an unobstructed target within 1500 meters. The target must make a Dexterity saving throw, taking 8d20 radiant damage on a failed save and is instantly killed if reduced to 0 HP, or half as much damage on a successful one. This action has a recharge time of 36 seconds.

Jump to Safety

As a bonus action, the Heavy Laser Class BETA can jump up to 50 meters to an unoccupied space it can see.

Quick Draw

As a bonus action, the gunslinger can draw and fire a weapon, allowing them to make an attack with advantage.

Smoke Bomb

The gunslinger throws a smoke bomb, creating a 20-foot radius of heavily obscured area for 1 minute. They can use this to escape or reposition.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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