
Urban Fantasy
A modern day corporation establishes a metroplis in an untamed land of myth and legend.
Author's Note: Still a work in progress but still chocked full of locations and NPCs
Added:
Artificer class
Warforged race
Played | 71 times |
Cloned | 5 times |
Created | 171 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Staff of Healing
Rare•Gear (Staff)

Weight4.00 lb.
Description
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Details
Type | Gear |
Category | Staff |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 0 Credits |