
A modern day corporation establishes a metroplis in an untamed land of myth and legend.
Played | 71 times |
Cloned | 5 times |
Created | 171 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
Khezu are large, pale wyverns with rubbery, damp hides that resemble amphibians. Their translucent skin reveals a network of blood vessels and veins, making them appear almost ghostly in dark environments. These creatures possess a long, elastic neck and an unusual orifice at the end of their tails, allowing them to cling effortlessly to cave ceilings and walls. Lacking eyes, Khezu rely on their exceptional sense of smell to hunt for prey in the dark.
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 2900 |
Languages | Undercommon |
Armor Class | 15 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ambush Attack
Khezu clings to a ceiling and drops down to surprise its prey. If Khezu has advantage on the attack roll, and it successfully hits, it deals an additional 10 (3d6) piercing damage.
Parasitic Injection
When Khezu has paralyzed a creature, it can inject its young into the victim. The target must make a DC 16 Constitution saving throw or take 21 (6d6) piercing damage as the young begin to grow. On a failed save, the creature is also poisoned for 1 minute.
Shock Bite
Khezu can unleash a powerful electrical shock through its bite. The target must make a DC 15 Constitution saving throw or become paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns.