Murim world illustration - Martial Arts, Fantasy theme
Martial Arts, Fantasy

Murim

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weakluis123

A world of Martial Arts, where the strong devour the weak, and is full of secrets.

Played19 times
Cloned0 times
Created
315 days ago
Last Updated
62 days ago
VisibilityPublic
Aurora Fire
CR 10Medium Monstrosity
Aurora Fire
HP Range100 - 200 (Avg: 150)
AC18
XP5000

Description

The Aurora Fire is a sentient, golden line that exists in a void, devouring Nascent Souls to sustain itself. It can manipulate space and create portals, and is known for its ability to negate the resistances of its prey. When threatened, it can summon a powerful 'emperor' to defend itself.

Details
SizeMedium
TypeMonstrosity
CR10
XP5000
LanguagesUnderstands all languages but cannot speak
Defenses
Armor Class18
HP Range100 - 200 (Avg: 150)
Damage VulnerabilitiesNecrotic
Damage ResistancesForce, Psychic
Damage ImmunitiesPoison, Bludgeoning, Acid
Condition ImmunitiesGrappled, Paralyzed
Actions

Portal Creation

The Aurora Fire can create a portal to the void as a bonus action. This portal lasts for 1 minute and can be used to teleport itself or willing creatures within 30 feet.

Soul Devour

The Aurora Fire can attempt to absorb the soul of a creature within 30 feet. The target must make a DC 18 Constitution saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much on a successful one.

Void Wind

As an action, the Aurora Fire can unleash a wave of void energy in a 30-foot radius. Creatures in this area must make a DC 18 Dexterity saving throw, taking 36 (8d8) force damage on a failed save, or half as much on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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