Aerthalas world illustration - Fantasy theme
Fantasy

Aerthalas

I
Inkarnates

A world where the spirits of nature are alive and once ruled by harmony, now slipping into decay.

Played7 times
Cloned0 times
Created
44 days ago
Last Updated
16 days ago
VisibilityPublic
Elaren'thal
Elaren'thal
Level 20 Treant Druid -
A wise Treant of the Heartroot Tree, Elaren'thal is a nurturing protector of the Elaren'thal Forest, embodying the spirit of nature and seeking to restore harmony in a decaying world.
Details
RaceTreant
ClassDruid
Level20
Alignment
PronounsThey/Them
Location12, -14
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A towering Treant with bark-like skin that resembles the ancient trees of the forest, Elaren'thal has deep-set emerald eyes that seem to glow with the essence of life. Their limbs are adorned with vibrant moss and delicate flowers, and their presence exudes a sense of tranquility and strength. They wear a crown of leaves that shifts with the seasons, symbolizing their connection to the natural world.
personality
Elaren'thal is wise and patient, often speaking in a slow, deliberate manner that reflects their deep connection to the earth. They are nurturing and protective, willing to sacrifice their own well-being for the sake of the forest and its creatures. Despite their calm demeanor, they can be fierce when provoked, embodying the wrath of nature itself.
backstory
Elaren'thal is a Treant who has stood watch over the Heartroot Tree for centuries, nurturing the forest and its inhabitants. They have witnessed the rise and fall of many creatures and have become a respected elder among the denizens of the Elaren'thal Forest. With the decay of nature threatening their home, Elaren'thal has taken it upon themselves to rally the spirits of the forest and restore the balance that has been lost. They often commune with the verdant choirs, seeking guidance from the spirits of nature to protect their beloved grove.
Stats
Strength
13
Dexterity
10
Constitution
12
Intelligence
15
Wisdom
14
Charisma
8
Armor Class
15
Max HP
84
Speed
30

HP

84 / 84 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
Mass Cure Wounds

Mass Cure Wounds

Level 5
Conjure Woodland Beings

Conjure Woodland Beings

Level 4
Plant Growth

Plant Growth

Level 3
Control Weather

Control Weather

Level 8
Control Water

Control Water

Level 4
Cure Wounds

Cure Wounds

Level 1
Commune with Nature

Commune with Nature

Level 5
Speak with Plants

Speak with Plants

Level 3
Regenerate

Regenerate

Level 7
Freedom of Movement

Freedom of Movement

Level 4
Reverse Gravity

Reverse Gravity

Level 7
Druidcraft

Druidcraft

Cantrip
Foresight

Foresight

Level 9
Confusion

Confusion

Level 4
Barkskin

Barkskin

Level 2
Detect Poison and Disease

Detect Poison and Disease

Level 1
Pass without Trace

Pass without Trace

Level 2
Hallucinatory Terrain

Hallucinatory Terrain

Level 4
Earthquake

Earthquake

Level 8
Tree Stride

Tree Stride

Level 5
Mending

Mending

Cantrip
Wall of Thorns

Wall of Thorns

Level 6
Dispel Magic

Dispel Magic

Level 3
Locate Animals or Plants

Locate Animals or Plants

Level 2
Create Food and Water

Create Food and Water

Level 3
Shillelagh

Shillelagh

Cantrip
Entangle

Entangle

Level 1
Transport via Plants

Transport via Plants

Level 6
Guidance

Guidance

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service