Fantasy
A world with floating land masses, and mysteries in the mist.
Author's Note: Atherion, a world suspended between twin suns and cradled by a lattice of floating continents, magic pulses like a living heartbeat. The landmasses drift lazily across an endless sky-ocean called the Ethereal Veil, a shimmering expanse of azure mist where gravity bends and ships sail on currents of arcane wind. Each continent is a tapestry of jagged peaks, sprawling forests, and glowing crystal caverns, stitched together by rivers of liquid starlight that cascade into the Veil below, vanishing into the unknown depths.
Beneath it all, the Ethereal Veil hums with secrets. Strange lights flicker in its depths, and sailors speak of voices calling from below. Some say it’s the echo of the First Kin, others a slumbering god. Whatever the truth, Atherion teeters on the edge of revelation—or ruin.
Played | 0 times |
Cloned | 0 times |
Created | 36 days ago |
Last Updated | 36 days ago |
Visibility | Public |
Potion of Healing
Varies•Gear (Potion)

Weight0.50 lb.
Cost50.00 Gold Runes
Description
You regain hit points when you drink this potion. The number of hit points depends on the potion's rarity, as shown in the Potions of Healing table. Whatever its potency, the potion's red liquid glimmers when agitated. Potions of Healing (table) | Potion of ... | Rarity | HP Regained | |---|---|---| | Healing | Common | 2d4 + 2 | | Greater healing | Uncommon | 4d4 + 4 | | Superior healing | Rare | 8d4 + 8 | | Supreme healing | Very rare | 10d4 + 20 |
Details
Type | Gear |
Category | Potion |
Rarity | Varies |
Weight | 0.50 lb. |
Cost | 50.00 Gold Runes |