Atherion world illustration - Fantasy theme
Fantasy

Atherion

A
Arkon

A world with floating land masses, and mysteries in the mist.


Author's Note: Atherion, a world suspended between twin suns and cradled by a lattice of floating continents, magic pulses like a living heartbeat. The landmasses drift lazily across an endless sky-ocean called the Ethereal Veil, a shimmering expanse of azure mist where gravity bends and ships sail on currents of arcane wind. Each continent is a tapestry of jagged peaks, sprawling forests, and glowing crystal caverns, stitched together by rivers of liquid starlight that cascade into the Veil below, vanishing into the unknown depths. Beneath it all, the Ethereal Veil hums with secrets. Strange lights flicker in its depths, and sailors speak of voices calling from below. Some say it’s the echo of the First Kin, others a slumbering god. Whatever the truth, Atherion teeters on the edge of revelation—or ruin.
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Created
36 days ago
Last Updated
36 days ago
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Alchemist's fire (flask)
UncommonGear (Standard Gear)
Alchemist's fire (flask)
Weight1.00 lb.
Cost50.00 Gold Runes

Description

This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Details
TypeGear
CategoryStandard Gear
RarityUncommon
Weight1.00 lb.
Cost50.00 Gold Runes
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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