Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Ba Sing Se
Area
Details
Size | 0 |
Type | Region |
Description
Ba Sing Se, once the impenetrable heart of the Earth Kingdom, now stands at a crossroads. With the monarchy dissolved and the Earth Empire's grip broken, the city grapples with newfound autonomy. Its concentric walls no longer signify social order but echo the divisions of a society in flux. As democratic ideals take root, old powers resist, and spirits, long kept at bay, begin to stir within the city's depths. Ba Sing Se is a city of contrasts—ancient traditions clashing with revolutionary fervor, and the material world intertwining with the spiritual.
Appearance
The city sprawls across the northeastern expanse of the Earth Kingdom, encircled by massive walls that once symbolized its unassailable nature.