Fantasy
This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.
Author's Note: ATLA W FRANZ (Heavy WIP)
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Description
You summon and manipulate fire using your internal chi, guiding the flame as an extension of your body. You can generate a flame in your hand or project it within 30 feet. You can ignite flammable objects, light up small areas, and alter the flame’s size and shape with basic gestures. In combat, you may launch a small bolt of flame (1d6 fire damage, melee or 10 ft. range; DM discretion). Flame can be shaped into simple forms, used to heat surfaces, burn ropes, ignite fuel, etc. Emotional state may influence power at DM’s discretion.
Spell Details
Level | 0 |
Range | 30 |