Automaton world illustration - Clockpunk theme
Clockpunk

Automaton

V
Vexer

Humans and animals use Clockwork and gears for thier weapons and enhancements.

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Created
7 days ago
Last Updated
7 days ago
VisibilityPublic
Rusty Clockman
CR 5Medium Construct
Rusty Clockman
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

The Rusty Clockman is a sentient construct, a remnant of a long-lost civilization, powered by a mysterious energy source. It wanders the ruins of its creators, seeking to repair its broken mechanisms and restore its former glory.

Details
SizeMedium
TypeConstruct
CR5
XP1800
LanguagesUnderstands Common but cannot speak
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Clockwork Repair

The Rusty Clockman can attempt to repair itself, regaining 2d8 hit points.

Rusty Blade

The Rusty Clockman attacks with a jagged blade, dealing 1d10 slashing damage.

Time Warp

Once per day, the Rusty Clockman can manipulate time, allowing it to take an additional action on its turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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