Aveloria world illustration - High Fantasy theme
High Fantasy

Aveloria

R
Regiiina

Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.


Author's Note: The Kingdom of Aveloria stands atop ancient ruins, its golden age a memory drowned in blood. Magic is rare and feared; necromancy is punishable by death. The Church of Light, once founded by six fallen angels to protect humanity, has decayed into a political machine, blind to rising threats. Beneath the earth, ancient beings stir, whispering to the forgotten and the damned. Demonic attacks grow bolder. Inquisition squads hunt rogue magic-users. Light fades, and a reckoning looms.
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14 days ago
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1 days ago
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Vaeroth
Vaeroth
Level 20 Primordial Necromancer -
An ancient entity of corruption and despair, Vaeroth waits beneath the ruins of the First City, luring the desperate with promises of power while spreading madness and decay.
Details
RacePrimordial
ClassNecromancer
Level20
Alignment
PronounsThey/Them
Location-2305, -889
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A formless mass of shadows, broken wings, and endless, watching eyes. Its true form is unknown, shifting and twisting in the darkness, evoking a sense of unease and fear in those who gaze upon it. It lacks a physical body but manifests as a dark presence that seeps into the minds of mortals.
personality
Vaeroth is cunning and patient, embodying despair and corruption. They communicate through dreams and whispers, infecting the minds of those who dare to seek their power. They are manipulative, often preying on the weaknesses of others, and their presence brings an unsettling aura of dread and madness.
backstory
Vaeroth is an ancient, slumbering entity older than the wars between heaven and hell, born from the blackened depths where mortal memory and divine light cannot reach. Sealed beneath the ruins of the First City by the Holy Six, its influence festers in the forgotten cracks of the world, luring the desperate and broken to its service with promises of power and immortality, always at a terrible price. As madness follows its name, kingdoms rot from within, and it waits patiently for the seals to weaken, ready to return to a world broken enough to welcome it back.
Stats
Strength
10
Dexterity
10
Constitution
10
Intelligence
20
Wisdom
20
Charisma
20
Armor Class
15
Max HP
200
Speed
30

HP

200 / 200 HP

XP

355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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