Aveloria world illustration - High Fantasy theme
High Fantasy

Aveloria

R
Regiiina

Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.


Author's Note: The Kingdom of Aveloria stands atop ancient ruins, its golden age a memory drowned in blood. Magic is rare and feared; necromancy is punishable by death. The Church of Light, once founded by six fallen angels to protect humanity, has decayed into a political machine, blind to rising threats. Beneath the earth, ancient beings stir, whispering to the forgotten and the damned. Demonic attacks grow bolder. Inquisition squads hunt rogue magic-users. Light fades, and a reckoning looms.
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Mira Fenwhisper
Mira Fenwhisper
Level 5 Half-Elf Druid -
A haunted half-elf seer, Mira Fenwhisper wanders the shores of the Drowned Cairns, speaking in riddles and warning of the drowned spirits that haunt the night.
Details
RaceHalf-Elf
ClassDruid
Level5
Alignment
PronounsShe/Her
Location-1909, -8029
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A slender half-elf woman with long, tangled hair the color of seaweed, Mira has pale blue eyes that seem to reflect the depths of the ocean. She wears tattered robes that flow like water around her, adorned with shells and bits of driftwood. Her skin is pale, almost ghostly, and she often appears to be shivering, as if she carries the chill of the sea with her.
personality
Mira is enigmatic and haunting, often lost in her thoughts. She has a deep connection to the spirits of the drowned, and her speech is cryptic, filled with riddles that hint at her tragic past. Despite her madness, there is a wisdom in her words, and she is fiercely protective of those she deems worthy.
backstory
Mira Fenwhisper is one of the last survivors of a sunken village, a place lost to the depths of the sea. The tragedy has left her mind fragmented, and she now speaks only in broken riddles and half-remembered chants. She wanders the shores of the Drowned Cairns, warning those who dare to tread near the water of the drowned spirits that walk at night, forever haunting the remnants of her home.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
18
Charisma
14
Armor Class
12
Max HP
32
Speed
30

HP

32 / 32 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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