
High Fantasy
Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.
Author's Note: The Kingdom of Aveloria stands atop ancient ruins, its golden age a memory drowned in blood. Magic is rare and feared; necromancy is punishable by death. The Church of Light, once founded by six fallen angels to protect humanity, has decayed into a political machine, blind to rising threats. Beneath the earth, ancient beings stir, whispering to the forgotten and the damned. Demonic attacks grow bolder. Inquisition squads hunt rogue magic-users. Light fades, and a reckoning looms.
Played | 20 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Wrenna Shadebloom
Level 5 Half-Elf Druid -
A mysterious half-elf hedge-witch who harvests poisonous blooms in Briarthorn Copse, Wrenna Shadebloom trades potent brews for living payments, weaving a web of memories and promises.
Details
Race | Half-Elf |
Class | Druid |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 1597, -6971 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A slender half-elf woman with long, dark green hair that flows like vines, and bright amber eyes that seem to glow with an inner light. She wears a flowing robe made of leaves and petals, adorned with various charms and trinkets. Her skin is marked with intricate tattoos resembling vines and flowers, and she often carries a satchel filled with herbs and potions. Wrenna's presence is both enchanting and unsettling, as if she is a part of the very nature she communes with.
personality
Wrenna is mysterious and whimsical, often speaking in riddles and metaphors. She has a deep connection to nature and a profound understanding of the balance between life and death. While she can be warm and inviting, her demands for living payments can make her seem cold and calculating. She values creativity and emotional depth, often encouraging others to share their stories and experiences with her. Wrenna is fiercely protective of her home and the secrets it holds, willing to go to great lengths to defend it.
backstory
Wrenna Shadebloom is a hedge-witch who resides in the Briarthorn Copse, a place known for its dangerous and poisonous flora. She has spent years learning the secrets of the copse, mastering the art of potion-making and herbalism. Wrenna is known for her potent brews that can heal, harm, or even alter the mind. However, her prices are unconventional; she demands 'living payments' in the form of memories, songs, or promises, believing that these intangible offerings hold more value than gold. Her enigmatic nature and the strange transactions she conducts have made her both a sought-after ally and a figure of suspicion among the locals.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
15
Charisma
18
Armor Class
12
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook