
High Fantasy
Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.
Author's Note: The Kingdom of Aveloria stands atop ancient ruins, its golden age a memory drowned in blood. Magic is rare and feared; necromancy is punishable by death. The Church of Light, once founded by six fallen angels to protect humanity, has decayed into a political machine, blind to rising threats. Beneath the earth, ancient beings stir, whispering to the forgotten and the damned. Demonic attacks grow bolder. Inquisition squads hunt rogue magic-users. Light fades, and a reckoning looms.
Played | 20 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC15
XP700
Description
Ashwraiths are spectral beings formed from the salted bones of deceased villagers, haunting the fields at dusk. They hiss in forgotten tongues, instilling fear in those who hear their mournful cries.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | Understands Common and Celestial but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Horrifying Visage
Each creature within 30 feet of the Ashwraith must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.
Spectral Touch
Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage.