
Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.
Played | 20 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Lantern Wraiths are malevolent spirits that flicker like lanterns in the dark, drawing unsuspecting travelers into their deadly traps. They thrive in dense forests, using their ghostly lights to create illusions of safety and warmth, only to lead their victims to peril.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Elvish but cannot speak |
Armor Class | 15 |
HP Range | 70 - 85 (Avg: 78) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Luring Light
The Lantern Wraith emits a flickering light in a 30-foot radius. Creatures that start their turn within this radius must succeed on a DC 15 Wisdom saving throw or be charmed until the end of their next turn, moving towards the Wraith.
Shadow Grasp
The Wraith reaches out with shadowy tendrils, making a melee spell attack against a target within 10 feet. On a hit, the target takes 22 (4d10) necrotic damage and must succeed on a DC 15 Constitution saving throw or be paralyzed until the end of its next turn.