
High Fantasy
Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.
Author's Note: The Kingdom of Aveloria stands atop ancient ruins, its golden age a memory drowned in blood. Magic is rare and feared; necromancy is punishable by death. The Church of Light, once founded by six fallen angels to protect humanity, has decayed into a political machine, blind to rising threats. Beneath the earth, ancient beings stir, whispering to the forgotten and the damned. Demonic attacks grow bolder. Inquisition squads hunt rogue magic-users. Light fades, and a reckoning looms.
Played | 20 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range75 - 95 (Avg: 85)
AC15
XP1600
Description
Sapborn Abominations are grotesque entities birthed from the cursed sap of the Bleeding Tree. They embody the twisted essence of nature, driven by a primal urge to consume and corrupt.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1600 |
Languages | understands Sylvan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Thorned Tendril
The Sapborn Abomination lashes out with its thorned tendrils, making a melee attack against a target within 15 feet. On a hit, the target takes 2d8 piercing damage and must succeed on a DC 14 Constitution saving throw or take an additional 2d6 poison damage.
Venomous Blood
As a reaction when the Sapborn Abomination is hit by a melee attack, it sprays a burst of venomous blood in a 10-foot radius. Each creature in that area must make a DC 14 Dexterity saving throw, taking 3d6 poison damage on a failed save, or half as much on a successful one.