
Aveloria, a kingdom where forbidden magic festers and ancient powers stir beneath crumbling faith.
Played | 20 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Lantern Shades are malevolent spirits that thrive in darkness, extinguishing lights and leading travelers astray. They feed on the confusion and despair of those who wander into their domain, reveling in the chaos they create.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Abyssal but cannot speak. |
Armor Class | 15 |
HP Range | 70 - 85 (Avg: 78) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Extinguish Light
As an action, the Lantern Shade can extinguish all non-magical lights within a 30-foot radius, plunging the area into darkness.
Lure of Despair
The Lantern Shade targets one creature within 60 feet, forcing it to make a Wisdom saving throw. On a failure, the target is charmed and must move towards the Lantern Shade, unable to take reactions until the end of its next turn.
Shadowy Grasp
The Lantern Shade reaches out with tendrils of darkness, making a melee spell attack against a creature within 10 feet. On a hit, the target takes 2d8 necrotic damage and must succeed on a Constitution saving throw or be frightened until the end of its next turn.