Baldurs Gate 3 world illustration - Fantasy theme
Fantasy

Baldurs Gate 3

T
Toffee098

You begin as a character infected with a mind flayer parasite, a ticking time bomb that could turn you into a monster. Stranded in the Forgotten Realms, your journey involves uncovering the mystery of the parasite, navigating political intrigue, divine wars, and personal bonds, all while fighting for your survival and soul.

Played8 times
Cloned4 times
Created
19 days ago
Last Updated
18 days ago
VisibilityPublic
Wilderness
Wilderness
Area
Details
Size0
TypeRegion
Description

Major Locations: Emerald Grove (Druid Grove): Sanctuary of druids and Tiefling refugees. Political tensions between the druids and Tieflings drive early plot choices. Road to Baldur’s Gate: Heavily damaged road crawling with goblins, gnolls, and other enemies. Blighted Village: A ruined town overrun by goblins and trapped with dangers. Connects to the Underdark via a well-hidden entrance. Goblin Camp / Shattered Sanctum: A large fortress-like area housing three goblin leaders. Riverside Areas & Risen Road: Host ambushes, treasure, and optional encounters like ogres or gnolls. Connects to the Zhentarim Hideout and offers interesting faction interactions. Owlbear Cave & Sacred Pool: Contains powerful loot and one of the first major choices involving a magical baby owlbear. Whispering Depths: A dark, spider-infested cave beneath the Blighted Village. Contains a secret Underdark entrance.

Appearance

A sprawling forested and rocky region near the Sword Coast. Lush with greenery, ancient ruins, hidden caves, and river crossings. Ranges from peaceful glades and idyllic farmsteads to cursed ruins and goblin-infested camps The ambiance is both natural and mystical — you're never far from something beautiful, dangerous, or sacred.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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