Baldurs Gate 3 world illustration - Fantasy theme
Fantasy

Baldurs Gate 3

T
Toffee098

You begin as a character infected with a mind flayer parasite, a ticking time bomb that could turn you into a monster. Stranded in the Forgotten Realms, your journey involves uncovering the mystery of the parasite, navigating political intrigue, divine wars, and personal bonds, all while fighting for your survival and soul.

Played8 times
Cloned4 times
Created
20 days ago
Last Updated
19 days ago
VisibilityPublic
Emerald Grove
Emerald Grove
Point of Interest
Details
Coordinates(117, 79)
Description

Inhabitants: Druids of the Emerald Grove, Tiefling Refugees, Halsin (Druid Leader). Major Themes & Conflict: Druids vs. Tieflings: The main political and moral conflict in the Grove. Kagha’s ritual will seal the Grove and force the Tieflings out to likely die. Nature, Power & Control, The Grove represents order and balance, but it is fracturing. Tension between preservation of nature and compassion for others Important Areas in the Grove: Sacred Pool – Ritual site and druid gathering point. Inner Sanctum – Where Kagha and the ritual take place. Tiefling Camp – Filled with refugees, children, merchants, and quests. Training Area – Where Wyll trains Tieflings in combat. Secret Grotto – Hidden area used by Tiefling kids, including Mol and Doni. Halsin’s Chambers

Appearance

A secluded natural sanctuary nestled within the Wilderness. Features lush greenery, ancient stone circles, druidic carvings, and sacred areas. Built around the Sacred Pool, where a powerful druid ritual is being prepared to protect the Grove.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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