Blades of the Divine War world illustration - High Fantasy theme
High Fantasy

Blades of the Divine War

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demon_sword

A fantasy world filled with gods, empires, and dangers


Author's Note: Elarion is a shattered world born from divine betrayal. The gods waged war, and in their downfall, empires crumbled and godly relics — Godshards — rained from the heavens. Those who bind these shards to steel become the Bladebound: mortals wielding divine power, feared and hunted by all. In this broken age of warlords, fallen faiths, and fractured thrones, no prophecy guides you. No god commands you. Only your blade. Only your will. Forge your path in a world still bleeding from heaven’s war.
Played11 times
Cloned0 times
Created
28 days ago
Last Updated
8 days ago
VisibilityPublic
Iron Golem
CR 16Large Construct
Iron Golem
HP Range120 - 300 (Avg: 210)
AC20
XP15000
Details
SizeLarge
TypeConstruct
CR16
XP15000
Languagesunderstands the languages of its creator but can't speak
Defenses
Armor Class20
HP Range120 - 300 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities, , ,
Condition Immunities, , , , ,
Actions

Multiattack

The golem makes two melee attacks.

Poison Breath

The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (l0d8) poison damage on a failed save, or half as much damage on a successful one.

Slam

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Sword

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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