High Fantasy
A fantasy world filled with gods, empires, and dangers
Author's Note: Elarion is a shattered world born from divine betrayal. The gods waged war, and in their downfall, empires crumbled and godly relics — Godshards — rained from the heavens.
Those who bind these shards to steel become the Bladebound: mortals wielding divine power, feared and hunted by all.
In this broken age of warlords, fallen faiths, and fractured thrones, no prophecy guides you. No god commands you.
Only your blade.
Only your will.
Forge your path in a world still bleeding from heaven’s war.
Played | 11 times |
Cloned | 0 times |
Created | 28 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Charm Person
Enchantment•Level 1

Description
You attempt to charm a humanoid you can see within range. It must make a wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.
Spell Details
Level | 1 |
Range | 30 |