Neverwinter, the "Jewel of the North," is a vibrant Sword Coast city of trade and culture.
Played | 3 times |
Cloned | 0 times |
Created | 150 days ago |
Last Updated | 63 days ago |
Visibility | Public |
Goblin
Goblins are small, cunning humanoids known for their resourcefulness, mischievous nature, and adaptability. They typically have green or yellow skin, sharp teeth, pointed ears, and wiry frames. Living in tribes or loose communities, goblins thrive in challenging environments like caves, forests, or ruins. They are skilled tinkerers, opportunistic scavengers, and clever strategists, often surviving through ingenuity. Despite their chaotic tendencies, goblins are fiercely loyal to their kin.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.