Greek Mythology
Welcome to Titanomachia: The rising Olympian gods battle against Titans for control of the cosmos.
Author's Note: Welcome to Olympus Ascension, set during the Titanomachy, the war between the rising Olympians, led by Zeus, and the ancient Titans, led by Cronus. This conflict will shape the fate of gods, titans, and all creation, and you are at the center of it.
Choosing Your Path:
1. To Side with Zeus:
Join Zeus and his loyal champions, the children of Styx: Kratos, Nike, and Bia, as they fight to establish the new Olympian order. Aid in the liberation of the Hecatoncheires and Cyclopes, and strike against Cronus to end the reign of the Titans once and for all.
Playable Characters:
Kratos (Guardian)
Nike (Swiftblade)
Bia (Fighter)
2. To Side with Cronus:
Fight with the Titans, led by Cronus, to preserve the ancient reign over the cosmos. As Menoetius, you wield destructive elemental power. Defending the old order, you might alter the course of history, protecting the Titans from their foretold downfall.
Playable Character:
Menoetius (Elementalist)
3. To Stay Neutral:
Walk the path of Hecate, the goddess of magic and crossroads, who remained neutral. As a Mystic, you may aid both sides or choose to change the destiny of gods and titans alike, shaping the outcome of the war with your magical influence.
Playable Character:
Hecate (Mystic)
4. Unique Options:
Alternatively, explore unique roles as a Cyclops or Hecatoncheires, deciding the war’s outcome from a monstrous perspective.
The Mythic World:
Explore the world from the peaks of Mount Olympus to the depths of Tartarus, where alliances are forged and broken. Whether you fight for Zeus, Cronus, or remain neutral, your choices could reshape history as we know it.
Played | 8 times |
Cloned | 3 times |
Created | 151 days ago |
Last Updated | 47 days ago |
Visibility | Public |
Wraith
Medium Undead - CR 5
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | the languages it knew in life |
Defenses
Armor Class | 13 |
HP Range | 36 - 99 (Avg: 68) |
Damage Vulnerabilities | None |
Damage Resistances | , , , , |
Damage Immunities | , |
Condition Immunities | , , , , , , , |
Stats
strength
6
dexterity
16
constitution
16
intelligence
12
wisdom
14
charisma
15
Actions
Create Specter
The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.
Life Drain
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.