Olympus Ascension world illustration - Greek Mythology theme
Greek Mythology

Olympus Ascension

S
Sigaojao

Welcome to Titanomachia: The rising Olympian gods battle against Titans for control of the cosmos.


Author's Note: Welcome to Olympus Ascension, set during the Titanomachy, the war between the rising Olympians, led by Zeus, and the ancient Titans, led by Cronus. This conflict will shape the fate of gods, titans, and all creation, and you are at the center of it. Choosing Your Path: 1. To Side with Zeus: Join Zeus and his loyal champions, the children of Styx: Kratos, Nike, and Bia, as they fight to establish the new Olympian order. Aid in the liberation of the Hecatoncheires and Cyclopes, and strike against Cronus to end the reign of the Titans once and for all. Playable Characters: Kratos (Guardian) Nike (Swiftblade) Bia (Fighter) 2. To Side with Cronus: Fight with the Titans, led by Cronus, to preserve the ancient reign over the cosmos. As Menoetius, you wield destructive elemental power. Defending the old order, you might alter the course of history, protecting the Titans from their foretold downfall. Playable Character: Menoetius (Elementalist) 3. To Stay Neutral: Walk the path of Hecate, the goddess of magic and crossroads, who remained neutral. As a Mystic, you may aid both sides or choose to change the destiny of gods and titans alike, shaping the outcome of the war with your magical influence. Playable Character: Hecate (Mystic) 4. Unique Options: Alternatively, explore unique roles as a Cyclops or Hecatoncheires, deciding the war’s outcome from a monstrous perspective. The Mythic World: Explore the world from the peaks of Mount Olympus to the depths of Tartarus, where alliances are forged and broken. Whether you fight for Zeus, Cronus, or remain neutral, your choices could reshape history as we know it.
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139 days ago
Last Updated
35 days ago
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Abyss of Oceanus

Abyss of Oceanus

A deep abyss lies in the ocean's bed, inhabited by the ancient and fearsome creatures of the sea. It is said that Oceanus himself guards something of great value in the depths. This location is shrouded in mystery and power, posing great danger to all who dare to explore its secrets.

Battlefield of Titans

Battlefield of Titans

A vast battlefield where many of the first clashes between Titans and gods took place. The wreckage and remnants of these battles are still present, with colossal weapons and giant bones scattered across the land, serving as a haunting reminder of the conflict that once raged here.

Forge of Hyperion

Forge of Hyperion

Escondida nas profundezas de Mount Othrys, a Forge of Hyperion é uma caverna secreta onde o Titã Hyperion, senhor da luz e do fogo cósmico, forja armas e artefatos para os exércitos titânicos. A forja emite um brilho dourado contínuo, alimentado pela própria luz do sol e o fogo primordial. Aqui, as armas dos Titãs são infundidas com poder solar, tornando seus portadores ainda mais formidáveis em combate.

Sanctum of the Chronoclasts

Sanctum of the Chronoclasts

The Sanctum of the Chronoclasts serves as the secret meeting ground for those loyal to Cronus, shrouded in myth and mystery. Here, fervent supporters of the Titan gather to plot their strategies against the Olympian gods, surrounded by the remnants of lost time and former glories. The air is thick with anticipation, and the walls echo with the voices of ancient whispers and forbidden knowledge.

Sanctum of the Divine Rest

Sanctum of the Divine Rest

The Sanctum of the Divine Rest is a serene haven for the gods who support Zeus, a place of tranquility where they gather to rejuvenate their powers. Surrounded by lush gardens blooming with ethereal flowers that shimmer in various hues, it serves as a sacred retreat, featuring crystal-clear springs that flow with ambrosia, and stone benches carved from celestial marble. Statues of minor deities stand as guardians, their visages reflecting wisdom and tranquility.

The Chains of Oblivion

The Chains of Oblivion

Descrição: Uma prisão feita de correntes gigantes, cada uma pesando o equivalente a uma montanha. As correntes estão ancoradas nas profundezas do Tártaro, impedindo os Hecatônquiros de usar sua força. Além disso, as correntes são encantadas para enfraquecer a memória dos aprisionados, tornando-os mais complacentes e esquecidos de sua verdadeira força.

The Crossing of Souls

The Crossing of Souls

The point where the souls of the dead make their passage across the Styx River. Charon, the ferryman, guards this location, allowing only those who pay with an obol to cross.

The Cursed Ruins

The Cursed Ruins

Ruínas antigas de uma cidade que foi destruída no início da Titanomaquia. O lugar é assombrado por aqueles que morreram nas batalhas e foi abandonado há muito tempo, mas ainda guarda segredos antigos. É um local perigoso, cheio de armadilhas e fantasmas, com relíquias antigas e valiosas escondidas nas profundezas.

The Hall of the Gods

The Hall of the Gods

The Hall of the Gods is a magnificent marble structure at the peak of Mount Olympus. It is here that the Olympian deities convene to discuss matters of the cosmos, make decisions about the fates of mortals, and plot their strategies against the Titans. The hall is adorned with golden thrones, intricate frescoes depicting the triumphs of the gods, and a ceiling that opens to the sky, allowing sunlight to flood the space. It is a place of great power and authority, where only the most significant decisions are made.

The Pillars of War

The Pillars of War

Giant stone columns rise dramatically from the plains, marking the site of an ancient gathering of the gods before the Titanomachy. They emit a mysterious energy, as if the power of the decisions made here still lingers in the air, beckoning to those who seek guidance or wish to harness the forces of old.

The Pit of Torment

The Pit of Torment

The Pit of Torment is the darkest and most feared location within Tartarus. It is a vast chasm where the most dangerous and rebellious beings are imprisoned for eternity. The pit is surrounded by towering walls of bronze, and chains made of unbreakable metal hang from above, securing the prisoners in place. The air is filled with the echoes of agonizing cries, and the ground is scorched by the rivers of lava that flow nearby. It is a place of eternal punishment and despair, where escape is impossible, and hope is all but lost.

The Sacred Grove

The Sacred Grove

Hidden within the dense forests of Gaia’s Wilderness is the Sacred Grove, a tranquil yet mysterious place where the primal forces of nature are at their strongest. This grove is home to ancient trees, some said to be as old as Gaia herself, and is a place of deep spiritual significance. Nymphs, dryads, and other mythical creatures are drawn to this spot, and it is here that rituals and communions with nature are most potent. The grove is a place of refuge and power, where those who respect nature may seek guidance or sanctuary.

The Shifting Caverns

The Shifting Caverns

A vast underground cave system that constantly shifts and changes, seemingly controlled by Gaia herself. It is a perilous location where the very ground can alter, trapping or confusing those who venture without permission from the Earth.

The Tidal Fortress

The Tidal Fortress

Uma fortaleza submersa nas profundezas dos mares, protegida por Oceanus e suas correntes. Apenas aqueles que dominam a água podem alcançar a fortaleza sem serem levados pela maré. Serviria como ponto de defesa dos aliados de Oceanus, um local estratégico para proteger o reino dos mares.

The Titan’s Throne

The Titan’s Throne

Deep within the dark recesses of Mount Othrys lies the Titan’s Throne, a massive, foreboding seat carved directly from the mountain’s stone. This is where Cronus, leader of the Titans, rules and directs the rebellion against the Olympians. The throne room is dimly lit by torches, and the air is thick with the tension of ancient power. Surrounding the throne are the weapons and relics of fallen gods and giants, symbols of the Titans’ might and their determination to reclaim the cosmos.

The Whispering Marsh

The Whispering Marsh

A treacherous swamp located near the River Styx, where the whispers of tormented souls echo through the air. The area is shrouded in mist, and the ground is muddy and unstable, making every step a potential danger. Travelers might find themselves drawn to the haunting voices, seeking lost information or secrets buried among the whispers of the dead.

War Council

War Council

The War Council is a sacred chamber where the greatest minds and strategists of the Olympian forces gather to plan their tactics and strategies in the war against the Titans. Situated within a fortified, hidden stronghold, this council is the heart of strategic decisions for the Olympians. The room is adorned with celestial symbols, ancient maps, and divine relics, providing the council members with the knowledge and power they need to turn the tide of the war.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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