Tepest as found in D&D 5e "Van Richten's Guide"
Played | 4 times |
Cloned | 1 times |
Created | 185 days ago |
Last Updated | 44 days ago |
Visibility | Public |

Reborn
Reborn are a unique lineage of individuals who have defied death, returning to the world with faint memories of their past lives and lingering unnatural traits. They may be revenants seeking justice, resurrected through dark magic, or spirits clinging to a physical form. Though they do not breathe, eat, or sleep, they often mimic these actions out of habit, and their bodies may bear signs of past wounds, decay, or unnatural stitches, held together by a force beyond mere flesh.
Hexblood
Hexbloods are individuals transformed by a dark pact with a hag or fey entity, marked by their eerie appearance and a living eldercross—a twisted vine crown that grows from their temples. They balance between mortal and fey worlds, gaining strange abilities like telepathy and minor magic. Some Hexbloods willingly made the bargain for power, while others were tricked. Many struggle with their fate, either accepting their new nature or seeking a way to break free from the hag’s influence.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.