Isle of Unase world illustration - Medieval theme
Medieval

Isle of Unase

j
jingo

An island nation built on the ruins of past civilizations is threatened by foes within and out.


Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post: * https://discord.com/channels/1087479995083018372/1212594408881659934 For my other F&F worlds I created, see: * C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated government agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062 * Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315 Visit My Patreon for non-F&F solo RPG games and stories: https://www.patreon.com/RollPonderAndPlay
Played2152 times
Cloned105 times
Created
375 days ago
Last Updated
Yesterday
VisibilityPublic
Efreeti Bottle
Efreeti Bottle
Gear
Details
TypeGear
CategoryWondrous Items
RarityVery Rare
Weight1.00 lb.
Cost0.00 Gold Crowns
Description

This painted brass bottle weighs 1 pound. When you use an action to remove the stopper, a cloud of thick smoke flows out of the bottle. At the end of your turn, the smoke disappears with a flash of harmless fire, and an efreeti appears in an unoccupied space within 30 feet of you. The first time the bottle is opened, the GM rolls to determine what happens. | d100 | Effect | |---|---| | 01-10 | The efreeti attacks you. After fighting for 5 rounds, the efreeti disappears, and the bottle loses its magic. | | 11-90 | The efreeti serves you for 1 hour, doing as you command. Then the efreeti returns to the bottle, and a new stopper contains it. The stopper can't be removed for 24 hours. The next two times the bottle is opened, the same effect occurs. If the bottle is opened a fourth time, the efreeti escapes and disappears, and the bottle loses its magic. | | 91-100 | The efreeti can cast the wish spell three times for you. It disappears when it grants the final wish or after 1 hour, and the bottle loses its magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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