Medieval
An island nation built on the ruins of past civilizations is threatened by foes within and out.
Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post:
* https://discord.com/channels/1087479995083018372/1212594408881659934
For my other F&F worlds I created, see:
* C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated government agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062
* Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315
Visit My Patreon for non-F&F solo RPG games and stories:
https://www.patreon.com/RollPonderAndPlay
Played | 2407 times |
Cloned | 111 times |
Created | 415 days ago |
Last Updated | 16 days ago |
Visibility | Public |

Swarm of Bats
Medium Swarm Of Tiny Beasts - CR 0.25
Details
Size | Medium |
Type | Swarm Of Tiny Beasts |
CR | 0.25 |
XP | 50 |
Languages |
Defenses
Armor Class | 12 |
HP Range | 5 - 40 (Avg: 23) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | None |
Condition Immunities | , , , , , , , |
Stats
strength
5
dexterity
15
constitution
10
intelligence
2
wisdom
12
charisma
4
Actions
Bites
Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.