Medieval
An island nation built on the ruins of past civilizations is threatened by foes within and out.
Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post:
* https://discord.com/channels/1087479995083018372/1212594408881659934
For my other F&F worlds I created, see:
* C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated government agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062
* Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315
Visit My Patreon for non-F&F solo RPG games and stories:
https://www.patreon.com/RollPonderAndPlay
Played | 2152 times |
Cloned | 105 times |
Created | 375 days ago |
Last Updated | Yesterday |
Visibility | Public |
Giant Elk
Huge Beast - CR 2
Details
Size | Huge |
Type | Beast |
CR | 2 |
XP | 450 |
Languages | Giant Elk, understands Common, Elvish, and Sylvan but can't speak |
Defenses
Armor Class | 14 |
HP Range | 15 - 70 (Avg: 43) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
19
dexterity
16
constitution
14
intelligence
7
wisdom
14
charisma
10
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Ram
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.