Medieval
An island nation built on the ruins of past civilizations is threatened by foes within and out.
Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post:
* https://discord.com/channels/1087479995083018372/1212594408881659934
For my other F&F worlds I created, see:
* C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated governement agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062
* Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315
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https://www.patreon.com/RollPonderAndPlay
Played | 2096 times |
Cloned | 101 times |
Created | 364 days ago |
Last Updated | Yesterday |
Visibility | Public |
Power Word Stun
Enchantment
Details
School | Enchantment |
Level | 8 |
Casting Time | 1 action |
Range | 60 |
Duration | Instantaneous |
Description
You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded. If the target has 150 hit points or fewer, it is stunned. Otherwise, the spell has no effect. The stunned target must make a constitution saving throw at the end of each of its turns. On a successful save, this stunning effect ends.